RingJet is a game by Parveen B. This policy explains what information the app uses. It applies to RingJet on iPhone and iPad, and will also apply to the Android version when it launches.
No account
RingJet does not require an account, sign-in, name, email address or any other personal details.
Saved on your device
Your game progress and settings (levels, stars, preferences) are stored only on your device.
Anonymous game statistics
To understand how the game is played and improve its levels, RingJet sends anonymous usage statistics using TelemetryDeck, a privacy-focused analytics service. This includes events such as a level being started or finished, how long it took and how many jets were used, plus basic technical details (app version, device model and operating system version). A device identifier is included in hashed, anonymised form. This data is not linked to your identity, is not sold, and is not used to track you across other apps or websites. TelemetryDeck privacy information: telemetrydeck.com/privacy.
Motion sensors
RingJet uses your device's motion sensors to steer rings. Motion data is used only on your device while you play and is never sent anywhere.
Sharing
If you share a clear or clip, it goes only through your device's share sheet to the app you choose. RingJet does not post anything for you.
Feedback
If you choose "Send Feedback", your Mail app opens. Only the message you decide to send, and your email address as the sender, reaches us. We use it only to reply and improve RingJet.
Children
RingJet does not knowingly collect personal information from anyone, including children.
Changes
If this policy changes, for example when ads or the Android version are added, the updated version will be posted on this page with a new date.